Players also gain persistent XP on completion of matches. Players can unlock units, pilots and AirMechs with ingame currency called kudos, which are earned after each match is completed. Outposts are buildings that can heal AirMechs and units if they are picked up. The fortress spawns creeps which are infantry units that can capture outposts. The main objective of the game is to destroy the other team's fortress and/or keep the player's fortress running. The player can build units and pick them up and can place them down on the battlefield to take part in the battle. The game revolves around the player controlling their AirMech directly and then building units to assist in achieving whatever the goal of the game mode is. Inspired by Technosoft's popular Herzog Zwei for the Sega Mega Drive/Genesis, AirMech puts the player in similar perspective of a giant transforming robot that can fly above the battle as well as land on the ground to aid units. Originally released onto Steam's early access program in November 2012, the game was fully released in March 2018 under the name AirMech Strike, and additionally released a version on the Xbox 360, Xbox One and PlayStation 4 under the name AirMech Arena. AirMech is a free-to-play multiplayer online battle arena video game developed and published by Carbon Games for Microsoft Windows, with Android and VR version in the works.
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